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UnderwaterVR

Recreational sea diving and other related underwater activities are common exhilarating experiences for many people. How

Oct. 27, 2016, 7:03 p.m.

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JoggAR

JoggAR is a mixed-modality AR approach for technology-augmented jogging. JoggAR demonstrates a novel combination of wear

Oct. 27, 2016, 9:26 a.m.

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Gamifying Flipped Learning

The success of flipped learning depends largely on the effectiveness of out-of-class activities students need to accompl

Oct. 26, 2016, 3:15 p.m.

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Playful Interfaces for Speech Therapy

The team is investigating ways in which playful interfaces (e.g., video games) can be used to make speech therapy more e

Oct. 26, 2016, 3:14 p.m.

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Step Kinnection: An exergame for the elderly

Falls are the leading cause of disability, injuries or even death among older adults. Exercise programmes that include a

Oct. 26, 2016, 3:12 p.m.

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BeFaced: A Game for Crowd-sourcing Facial Expression Recognition

Machine learning algorithms for facial expression analysis systems often depend on having a set of high quality face ima

Oct. 26, 2016, 3:09 p.m.

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Optimizing Playtesting

Playtesting is a game designer’s primary tool to access the quality of his/her game, i.e., understand the players’ exper

Oct. 26, 2016, 2:52 p.m.

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CopyMe: A Facial Expressions Game

Emotional development is a key phase for growing children. For children with autism, this task becomes immensely difficu

Oct. 25, 2016, 2:53 p.m.

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Believable Navigation Agents in RTS Games

Real-time strategy (RTS) games represent a mainstream genre of video games. They are also practical test-beds for intell

Oct. 27, 2015, 9:31 a.m.

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A Handwriting Serious Game

In today’s developed countries, people mostly communicate via electronic means and the practice of physically writing on

Oct. 26, 2014, 3:08 p.m.